Introducing Raids

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Introducing Raids
(Splash courtesy of TextStudio).
Get ready to pit your cards against monsters in Raids! Summoners like you will need to work together to beat these monsters to earn rewards. We are trial running Raids in Dark Emblem, which is our next step in the P2E (Play to Earn) space.

What are Raids

Raids are challenge monsters that have a set attack and defense. Summoners must work together, stake 1 Hero and 1 Equipment card each, and beat the monster in order to receive rewards.
When you join a raid, you will be asked to stake a Hero and an Equipment card. The goal is to have all the staked cards joint attack beat the Raid monster's defense, and to have the total defense of staked cards beat the monster's attack.

Winning a Raid

When the win conditions of the raid have been met, the raid will be closed. No more Summoners can stake cards to the raid. Any Summoners who have cards staked will be able to re-claim their staked cards and receive their portion of the reward payout.
Example: If the Raid has a Monster with 6000 attack and 4000 defense and a DREM reward of 300, then the Raid is considered completed when all the staked cards have a defense greater than 6000 and attack of over 4000. Let's say this required 3 Summoners to beat the raid – then each Summoner will recieve 100 DREM when they claim their rewards.

Losing a Raid

Careful though! Once staked to a Raid, cards cannot be unstaked until the raid is defeated and you have claimed your rewards.
In the early stages of Raids, we will give Raids and unlimited duration, however in the future, if a Raid is failed to be completed within its duration, then all cards staked to the raid will be locked and eventually burned since the Raid has failed.

Trial Raids

To kick start the new raids system, we are going to start with 1 Raid per week. We will announce each raid in a new announcement channel.
Let's get Raiding, Summoners!